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Post by AresiuS on Jan 17, 2008 17:11:22 GMT -5
old post ignore
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Post by AresiuS on Jan 17, 2008 17:11:40 GMT -5
New Admin Cmds For Building /t2delent <entity> deletes the placed entity (like rcon entitylist remove, but without rcon, and can only remove entities made with /place) also If you just use /t2delent You will remove last placed entity
/t2nudge [entity number] <x y z> nudge the entity in the specified x y and z directions. You also can do /t2nudge <x y z> u need aim model to move it.
/t2rotate [entity number] <x y z> rotate the entity in the specified x y and z directions, if no entity provided, it moves the entity you are aiming at.
/t2nearby lists all entities within. You get list of placed entities nearby you. You can delete tham by using /t2delent
Admin Message System /T2remmsg <message index> deletes the message from the outbox regardless of who the msg is for.
/T2allmsgs Lists all of the messages regardless of who they are for.
/T2admreadmsg reads the message index regardless of who its for (will not delete the message).
Client Message System /t2inbox Stand in front of a message terminal and type this to list your messages
/t2readmsg <message index> get your message of the specified index. You must be standing in front of a message terminal for this to work.
/t2sendmsg <player name> <subject> <message> Send a message to the players inbox. You must be standing in front of a message terminal for this to work
/t2outbox Lists the messages in your outbox. You must be standing in front of a message terminal for this to work.
/t2delmsg <message index> deletes the message from the outbox (message will not be delivered). You must be standing in front of a message terminal for this to work.
NPC Control /t2npcfree frees the npc from your command
/t2npcfollow has the npc you are aiming at follow you. You must have already claimed this npc
/t2npcfollowdist <distance> sets the distance that the npc will follow you at (how close it will try to be to you)
/t2npcstay tells the npc you are aiming at to stop following.
Clients Cmds /t2cmode - toggles the team chat between close chat and buddy chat. If the player is an admin, it will also toggle to admin chat.
/t2nickbuddy <player> - like the /buddy command, but the buddy will stay set even if you quit the game and log back in again. bolth the player who uses this command and the buddy they want to add must be registered.
/t2nickignore <player> - an /ingore version of /t2nickbuddy
/t2cloakship - Will activate the ships cloaking generator.
/t2stash - This will list if a stash is spawned and what player is holding it (if any)
/t2pass <password> enters a password into a t2_pwterminal entity (more on that later)
/t2uitem uses the usable item that you are holding.
/t2dropui uses the usable item that you are holding.
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Post by AresiuS on Jan 21, 2008 12:35:03 GMT -5
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